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AI Insights · Timothy · April 2024

Top 5 Fashion Games Performance on Unified Platform in the Middle East, Q1 2024

Discover the performance trends of the top 5 fashion games in the Middle East for Q1 2024, including downloads, revenue, and active users.

Top 5 Fashion Games Performance on Unified Platform in the Middle East, Q1 2024

In Q1 2024, the top 5 fashion games in the Middle East showed varying trends in downloads, revenue, and active users. Let's dive into the performance of each game.

Project Makeover by Magic Tavern, Inc. had impressive weekly revenue, peaking at around $40.2K towards the end of March. The game saw a notable peak in weekly downloads at 58.8K during the week of January 22, but this number gradually declined to 19.3K by the end of the quarter. Weekly active users started at 205.9K in early January and slightly dropped to 189.6K by the end of March.

SuitU: Fashion Avatar Dress UP from Libii HK Limited experienced fluctuations in its weekly revenue, reaching a high of $4.2K in early March. Weekly downloads had a peak of 5.6K in the second week of January, eventually decreasing to 2.4K by the end of the quarter. Active users showed a stable performance, starting at 20.4K in January and ending at 23.1K at the close of March.

ملكة الموضة | لعبة قصص و تمثيل from Tamatem Inc. had its highest weekly revenue of $3.9K in the last week of March. The game saw a peak in weekly downloads at 12.4K during the second week of January, with a decline to 9.6K by the end of March. Weekly active users remained relatively steady, starting at 112.9K in January and concluding the quarter at 104.5K.

Covet Fashion: Dress Up Game by Crowdstar LLC saw its highest weekly revenue of $4.1K in mid-February. Weekly downloads peaked at 1.8K during the week of February 19, with a slight drop to 789 by the end of the quarter. Active users fluctuated slightly, beginning at 3.4K in early January and ending at 2.9K in late March.

SUITSME: Dress Up Fashion Game from ZIRAFIT LIMITED had consistent weekly revenue, peaking at $2.1K in late January. The game’s weekly downloads reached a high of 6.3K in the second week of January, eventually stabilizing around 4.4K by the end of March. Active users showed a stable trend, starting at 13.4K in January and maintaining around 13K throughout the quarter.

These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024